In this guide, I will introduce a witch building that is not typical of the genre. There isn't much of a financial investment required for anyone who enjoys trying new things. This witch is another excellent option for Leita to pursue as a starting point. Because she does not engage in combat with immune monsters, she is able to cultivate a wide variety of areas effectively. Let's start.
To wield the sword effectively, one must possess both strength and dexterity. All of the points that are still available for her equipment will eventually be converted into dynamic points. Investing in better gear will save a significant amount of data points, allowing you to gain more vitality. Now that the warmth and enchantment branches of the skill tree have been optimized, the fire mastery branch will receive one point initially, but additional points can be spent on the lightning branch at a later time. Static field remote sensing and remote transmission are two things that are necessary. Each point in the cold area will award 20 points worth of ice arrows, cold mastery ice arrows, and ice balls. You have the option of gaining additional skill points in fire mastery either before or after the fire has occurred.
This will be the primary contributor to cold damage. As long as the cold damage is high enough, fending off fire-resistant monsters shouldn't present too much of a challenge. In a phrase, it seems that this skill tree illustrates some fundamental things, similar to what we saw before we looked at the equipment. In order to deal more damage, the witch needs to have a high skill level. It is possible for her damage output to be increased by using Diablo 2 items that either increase the damage dealt by the fire skill or reduce the enemy's fire resistance. She is a sniper who prefers to fight at a distance, so her primary weapon of choice is either a bow and arrows or a crossbow. She will, of course, make use of static fields when engaging in combat with bosses. The witch will deal some physical damage as well as damage from fire and cold when attacking monsters with dual immunity; however, this damage is insufficient to allow life and magic absorption or critical strike to function properly.
As a result, there is no requirement for us to destroy the apparatus. Because the smash hit is independent of the amount of physical damage it deals, it is very useful in addition to providing an increase in hit points and improving resistance. In addition to this, the wizard needs to keep an eye on the casting rate as well as the attack speed. At least 62% of the time, she pushes herself beyond her limits. If you have the financial means, you should use the full capacity of the fcr for your fast remote transmission. Regarding the speed of the attack, 12 frames is adequate, but 11 or 10 frames would be preferable. Naturally, we can see that one type of crossbow has a very fast basic speed, which makes it simple to achieve 11 frames; however, this is also the limit of what can be accomplished by using arrows and arrows.
You have the ability to accelerate to 9 frames, but for such a low budget version of IIS, it is absolutely necessary to use an upgraded devil machine with shahir runes or iis gems, chukonu, and devil crossbow. The maximum attack speed can be achieved by either of them with only 8% Iis required. This one-of-a-kind weapon also provides the possibility of explosive shooting and 66 penetrating attacks, allowing you to hit multiple monsters at once. Because of this, the structure has the potential to be more effective than a standard fireball. If you have the financial means, the Viper mage also has 30 fcr and an increase of one to all of their skills. The belt is a razor tail, and 33 percent of piercing weapons are 99, and the gloves have mage, 20 percent FCR, and one point to shooting skills. Then, in this situation, I use goblin toes because they have a 25% chance to crush, but you could also use some boots instead. There is a certain amount of resistance, and you can quickly find or gamble on an amulet that adds three shooting skills to your inventory. If you already have crow cream, then using it shouldn't be too difficult of a task because this torque does not want to be frozen and the use of crow cream will also raise her attack level.
The second weapon slot on your ring can accommodate additional resistance if you use the second ring slot. We make use of the spirit king's nails or the wizard's nails, as well as the spirit sword. Although the resistance of this slot appears to be satisfactory, we are going to use it for the transmission of remote signals and the casting of frozen balls. Because we have access to more levels of expertise and casting rates in this area, we should also be able to enchant our weapons in this weapon slot. We can perform this action in the town. We can also advance some skill levels by hiding, although this will only add three leaf steps to the enchanting process. It is also a useful instrument for bows and arrows, which require a greater quantity of iis. This practical armor will have a betrayal rate of 45%. When destiny is activated, it will also result in an increase in resistance.
Senior lords and certain ias gloves both have the potential to further increase attack speed. A simple bow and arrow, despite its low cost, can be an effective weapon, just like a demon machine. When it fires explosive arrows, it will also have its power increased by our firepower control, and this will result in damage to the surrounding area. Although strings and widows are also playable bows, their effects are not as powerful as those of other bows due to the fact that they cannot fire explosive arrows but do have the ability to shoot standard arrows. There is a rune brand available in a high budget career that can be used for attacks that do not use up arrows. The Demon crossbow and the big bow make for an excellent base of operations. Additional options include the honor chain, which consists of adding 2 skills and 65 skills, as well as a beautiful crown that almost looks ugly and a flashing flame. They are practical head coverings. More experience points can be gained by using spider webs and bulkato wedding rings. Obviously, torches and skill spells are both available to use at this time as well.
Let's take a look at the rules of the game. Because the low-budget version has a limited number of lives, we should keep the enemies at a safe distance and display less damage. Especially the code damage, but it is actually high enough to kill monsters and fast enough to physically distance soldiers from them, and the most dangerous monsters are the ones that move quickly. Pay attention because it is simple to farm on Daryl and Mephisto, which is the expectation that we have for any kind of evil. If, despite this mitigation, the flame of the Poison Lord continues to cause too much damage, however, cultivating Diablo is not a difficult task. Put a relic of culling to use here. In practice, it is possible to cultivate all of the 85 level areas; however, the areas that offer the greatest convenience are those that do not contain potentially harmful monsters, such as spider nests and ancient tunnels, which are also very gentle.
The ice dungeons are another one of my favorites. Be wary of snakes, lords, and other farming sites, such as the secret cow level arcane sanctuary, as well as several other effective farming options. When you have repaired your resistance and there is not too much at once, the soles and witches should not be as much of a problem for you. However, you should still be wary of them. You must improve your equipment, but at least it is possible to use it to complete all games. If you have a larger budget for building equipment, you will have the ability to cultivate anything you want. But even there, I find that using the devil machine gives me the best results. However, despite the fact that this sword is not a fast farming character like some of the meter level buildings, the game is very interesting and has some beneficial advantages. You also have the option to hire mercenaries.
In this instance, the entity mini fighter from Act 2 or Act 5 should be used. I choose not to because I'd rather be playing. I want to demonstrate that this will take place in the future if at all possible and if there is no merc. Mercenaries will be the subject of an upcoming additional content I create.